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Programming a Multiplayer FPS in DirectX
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Programming a Multiplayer FPS in DirectX (Companion CD).iso
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Tile
Graphics Interchange Format
|
2004-09-30
|
3.5 KB
|
406x206
|
4-bit (3 colors)
ocr:
Application Machine A Application (host) Machine B Application (name server &1 multicast Machine D server) Application Group Tessaye Machine C : - Player-to-player message